COVER DESIGN

Drafting the first issue involved an abundance of planning on many fronts. From cover, page design, colour, character development, setting to illustration. The most important part in its evolution is ensuring this all connects in theme, harnessing power, emotion, and feeling for the characters and its narrative. This planning has taken form in many face to face meetings, note taking, brainstorming and colloraboration on each step.
SCENE ILLUSTRATION







Using Mark’s paperwork I am able to visualise the scenes and transfer to paper, once we are happy with the visuals, I explore their layout digitally. I am learning helpful key points to consider as I am drawing, e.g. producing story boards, deciding on layout before drafting, I am re-wiring my approaches to be most efficient.
PRELIM DRAFTS



The first draft has been produced in three parts, focusing on key scenes in the beginning, middle and end. This development is explored freehand with the aid of digital; we are exploring best ways bring this to life though we are certain these scenes will be re-created using my sharpie style in colour. We dont want to rush any parts of the project, however we have set deadlines for certain events such as Comic Con.










